


August 19, 2008Dev Corner: Tabula Rasa's Newest Deployment
Starr Long, the Producer of Tabula Rasa® at NCsoft® North America, talks about the newest changes to the game with Deployment 11 and the impact of Operation Immortality™.

April 15, 2008Dev Corner: Developing a Support System for MMOGs
John Erskine, Director of Studio Services for NCsoft® North America, examines the role of supporting a live product from its inception to launch and beyond, using Richard Garriott’s Tabula Rasa® as the most recent example.

March 12, 2008Dev Corner: City of Heroes Development with Matt Miller
Matt Miller, Senior Lead Designer for City of Heroes® at NCsoft® NorCal, discusses what’s happened since NCsoft fully acquired the franchise, and looks ahead to Issue 12: Midnight Hour and beyond.

March 5, 2008Dev Corner: Tabula Rasa - State of the Game
Starr Long, the Producer of Richard Garriott’s Tabula Rasa®, updates us on the state of the game, as well as moving forward to the exciting things to come.

January 23, 2008Dev Corner: Chris Chung, The New Guy at the Helm
Chris Chung, the new president of NCsoft® North America, talks about taking the reins in Austin and plans for the future.

December 20, 2007Dev Corner: Robert Garriott’s NCsoft North America Yea...
Robert Garriott, President of NCsoft® North America, reviews the year 2007 for the company, and looks to 2008 and beyond.

November 6, 2007Dev Corner: NCsoft acquires City of Heroes Franchise
NCsoft® North America’s Brian Clayton discusses the acquisition of the intellectual property rights to City of Heroes® and City of Villains® and the formation of the new NCsoft NorCal Studio to support it. Brian has been on City of Heroes since the beginning, as the original title’s producer. He now oversees the project as executive producer and leads the NorCal studio as general manager.

October 10, 2007Dev Corner: Imagining Guild Wars 2
This month our Dev Corner entry is from ArenaNet's James Phinney, the Game Design Team Lead for Guild Wars®, where he discusses the transition from Guild Wars to Guild Wars 2™.

September 10, 2007Dev Corner: NCsoft and Sony
For our newest Dev Corner, we asked NCsoft® North America's CEO Robert Garriott to talk about the company's recent deal with Sony and developing for the console market.

July 26, 2007Dev Corner: People Playing Together
NCsoft® North America's Director of Business Development, Dallas Snell, brings us the latest edition of our NCsoft Dev Corner blog, "People Playing Together: A Worthy and Inspiring Purpose".

June 26, 2007Chris Mayer Kicks Off the Dev Corner
The following is a new feature for PlayNC where members of NCsoft’s development teams will contribute their perspectives on the massively multiplayer online gaming market as well as what the company is up to and the general state of affairs of the industry. To kick this off, the head of product development at NCsoft North America, Chris Mayer, provides an overview of the company’s games and philosophy.

April 27, 2007Richard Garriott Talks about the Hawking Flight
My girlfriend Kelly and I have just returned from an incredible couple of days at the Kennedy Space Center in Florida with Professor Stephen Hawking, which included participating in his historic zero-gravity flight where we all experienced the freedom of weightlessness aboard a specially equipped 727 flying parabolic trajectories. While I have been a fan of Dr. Hawking for some time, I became more and more impressed with him (and his staff) the more time we spent with them.